Dojo

Requirements for Each Shotokan Karate Color Belt

Requirements

10th Kyu (white belt)

Everyone begins as a white belt; the 10th, or lowest, kyu level. The only requirement to be a white belt is a desire to learn karate.

8th kyu (orange belt) Exam

  1. Basic understanding of hand & feet timing (all end at the same time).
  2. Begin to understand the differences in the stances.
  3. Correct body movements.
  4. Correct posture without losing center point.
  5. Demonstrates simple blocking, striking, and kicking techniques.
  6. Keeps eye contact.
  7. Keeps eye level.
  8. Shows a willingness to try with spirit!

(Examiner will count 1-2-3, kiai on 3rd technique)

  1. Stepping in, lunge punch, stomach level.
  2. Stepping back, rising block.
  3. Stepping in, outside block.
  4. Stepping back, inside block.
  5. Stepping in, knife hand block
  6. Yame (stop), return to starting position.
  7. Stepping in, front kick, stomach level. Turn and repeat.
  8. Stepping back, round kick, any level. Turn and repeat.
  9. Stepping across, side snap kick, any level. Turn and repeat.
  10. Stepping across, side thrust kick, any level. Turn and repeat.

(Examiner will count 1-2-3, kiai on 3rd technique)

  1. Attacker: Stepping in, lunge punch, face level; Defender: Stepping back, Rising block, reverse punch on 3rd technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Stepping back, outside block, reverse punch on 3rd technique.

7th kyu (blue belt) Exam

  1. Completion of one technique before another is initiated.
  2. Correct position of body during blocking and striking.
  3. Demonstrate combination techniques.
  4. Movement timing in sparring.
  5. Move evenly across the floor.
  6. Shoulders down.

Each series of 3 should be executed without stopping between techniques.

  1. Stepping in, lunge punch, face level.
  2. Stepping back, rising block, reverse punch.
  3. Stepping in, outside block, reverse punch.
  4. Stepping back, inside block, reverse punch.
  5. Stepping in, knife hand block, reverse punch.
  6. Yame (stop), return to starting position.
  7. Stepping in, front kick, face level. Turn and repeat.
  8. Stepping in, round kick, any level. Turn and repeat.
  9. Stepping across, side snap kick, any level. Turn and repeat.
  10. Stepping across, side thrust kick, any level. Turn and repeat.

Each series of 3 should be executed without stopping between techniques.

  1. Attacker: Stepping in, lunge punch, face level; Defender: Stepping back, Rising block, reverse punch on 3rd technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Stepping back, outside block, reverse punch on 3rd technique.

6th Kyu (green belt) Exam

  1. Demonstrate correct timing and focus on combination techniques.
  2. Effective blocking.
  3. Power in individual and combination techniques.
  4. Transition, distance, and direction of power.
  5. Understanding distance in countering techniques.

Each series of 3 should be executed without stopping between techniques.

  1. Stepping in, 3 lunge punches; face, stomach, stomach.
  2. Stepping back, rising block, reverse punch.
  3. Stepping in, outside block, reverse punch.
  4. Stepping back, inside block, reverse punch.
  5. Stepping in, knife hand block, front-leg front kick.
  6. Yame (stop), return to starting position.
  7. Stepping in, two back leg front kicks, stomach, then face. Turn and repeat.
  8. Stepping in, two back leg round kicks, any level. Turn and repeat.
  9. Stepping across, side snap kick, any level. Turn and repeat.
  10. Stepping across, side thrust kick, any level. Turn and repeat.
  11. Stepping in, back leg front kick, reverse punch.

Attacker executes each technique once, switching sides between techniques (first left leg leads, then right leg leads).

  1. Attacker: Stepping in, lunge punch, face level; Defender: Block and counter, any technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Block and counter, any technique.

5th kyu (purple belt) Exam

  1. Correct distance and timing.
  2. Development of speed and timing.
  3. Fluid and effective delivery of counterattacks.
  4. Kicking techniques become more technically correct.
  5. More fluid driving motion resulting in more power.
  6. Technically correct body form and body position.

Each series of 3 should be executed without stopping between techniques.

  1. Stepping in, 3 lunge punches; face, stomach, face.
  2. Stepping back, rising block, reverse punch.
  3. Stepping in, outside block, reverse punch.
  4. Stepping back, inside block, reverse punch.
  5. Stepping in, knife hand block, front-leg front kick, reverse punch.
  6. Yame (stop), return to starting position.
  7. Stepping in, two back leg front kicks, stomach, then face. Turn and repeat.
  8. Stepping in, two back leg round kicks, any level. Turn and repeat.
  9. Stepping across, back thrust kick, any level. Turn and repeat.
  10. Stepping across, side snap kick, any level. Turn and repeat.
  11. Stepping across, side thrust kick, any level. Turn and repeat.
  12. Stepping in, back leg front kick, reverse punch
  13. Stepping in, front leg front kick, back leg round kick.
  14. Stepping across, side snap kick, reverse punch.

Attacker executes each technique once, switching sides between techniques (first left leg leads, then right leg leads).

  1. Attacker: Stepping in, lunge punch, face level; Defender: Block and counter, any technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Block and counter, any technique.
  3. Attacker: Stepping in, back leg front kick, stomach level; Defender: Block and counter, any technique.

4th kyu (purple belt) Exam

(More perfected level than 5th kyu)

  1. Correct distance and timing.
  2. Development of speed and timing.
  3. Fluid and effective delivery of counterattacks.
  4. Kicking techniques become more technically correct.
  5. More fluid driving motion resulting in more power.
  6. Technically correct body form and body position.

Each series of 3 should be executed without stopping between techniques.

  1. Stepping in, 3 lunge punches; face, stomach, face.
  2. Stepping back, rising block, reverse punch.
  3. Stepping in, outside block, reverse punch.
  4. Stepping back, knife hand block, front-leg front kick, reverse punch.
  5. Stepping in, outside block, elbow strike, back-fist strike.
  6. Yame (stop), return to starting position.
  7. Stepping in, two back leg front kicks, stomach, then face. Turn and repeat.
  8. Stepping in, two back leg round kicks, any level. Turn and repeat.
  9. Stepping across, back thrust kick, stomach. Turn and repeat.
  10. Stepping across, side snap kick, any level. Turn and repeat.
  11. Stepping across, side thrust kick, any level. Turn and repeat.
  12. Stepping in, front thrust kick, knee. Turn and repeat.
  13. Stepping back, rising block, front leg front kick, reverse punch.
  14. Stepping in, front leg front kick, back leg front kick, stomach, then face.
  15. Stepping in, front leg round kick, back leg round kick, stomach, then face.
  16. Stepping in, back leg front kick, reverse punch.
  17. Stepping in, front leg front kick, back leg round kick.
  18. Stepping in, side snap kick, reverse punch.
  19. Stepping in, back leg front kick, back leg round kick.

Attacker executes each technique once, switching sides between techniques (first left leg leads, then right leg leads).

  1. Attacker: Stepping in, lunge punch, face level; Defender: Block and counter, any technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Block and counter, any technique.
  3. Attacker: Stepping in, back leg front kick, stomach level; Defender: Block and counter, any technique.
  4. Attacker: Stepping in, back leg round kick, stomach level; Defender: Block and counter, any technique.

3rd kyu (brown belt) Exam

  1. Body connection in kicking-punching combinations.
  2. Can apply basic techniques from freestyle position with correct timing and distance.
  3. Center point is controlled.
  4. Body movement and technique for correct and effective application.
  5. Correct body movement (down center line) when attacking or blocking.
  6. Good use of body rotation.
  7. Increased speed.
  8. Smooth transition from technique to technique.
  9. Understanding of speed variation and body rhythm.

Each series of 3 should be executed without stopping between techniques.

  1. Stepping in, 3 lunge punches; face, stomach, face.
  2. Stepping back, rising block, front leg front kick, reverse punch.
  3. Stepping in, knife hand block, front-leg front kick, reverse spear hand.
  4. Stepping back, outside block, elbow strike, back-fist strike.
  5. Stepping in, front leg front kick, back leg front kick, stomach, then face.
  6. Stepping in, front leg round kick, back leg round kick, stomach, then face.
  7. Stepping across, side snap kick, highest level. Turn and repeat.
  8. Stepping across, side thrust kick, highest level. Turn and repeat.
  9. Stepping across, back thrust kick, stomach. Turn and repeat.
  10. Stepping in, front thrust kick, knee. Turn and repeat.
  11. Stepping in, back leg front kick, back leg round kick, reverse punch.
  12. Stepping in, front leg front kick, back leg side thrust kick, reverse punch.
  13. Stepping in, lunge punch face, lunge punch stomach, lunch punch stomach.
  14. Facing, back leg front kick, with same leg, side snap or side thrust kick.

Attacker executes each technique once, switching sides between techniques (first left leg leads, then right leg leads).

  1. Attacker: Stepping in, lunge punch, face level; Defender: Block and counter, any technique.
  2. Attacker: Stepping in, lunge punch, stomach level; Defender: Block and counter, any technique.
  3. Attacker: Stepping in, back leg front kick, stomach level; Defender: Block and counter, any technique.
  4. Attacker: Stepping in, back leg round kick, stomach level; Defender: Block and counter, any technique.
  5. Attacker: Stepping in, side thrust kick, stomach level; Defender: Block and counter, any technique.
  6. Ju Ippon (one step fake attack or technique)

2nd kyu and higher

Testing
All testing for 2nd kyu and higher is conducted at regional quarterly training.

Requirements
After reaching 4th kyu, students may enroll in Black Belt Academy. This demanding program prepares the karate-ka to take the shodan exam and also makes them ready to take on the responsibilities of becoming a black belt. As part of this program, students learn the testing requirements for 2nd kyu, 1st kyu, and the dan exams.

Black Belt Academy is held in conjunction with regional quarter training and select training camps.

Students are encouraged to take advantage of the BBA program as they progress in their training. Requirements for 2nd kyu and higher are available in the ASKF Black Belt Manual, which is available for purchase at all regional quarterly training.

Kata

StepMovementStanceTechniqueBreathingImportant Points
1ReadyExhale
2Step turning left 90° pivoting on right footFrontDown block w/ left armInhaleLook first
3Step forward with right footFrontLunge punch w/ right handExhaleStep & punch end at the same time
4Step turning right 180° pivoting on left footFrontDown block w/ right armInhaleLook first
5Quickly pull right foot back & up by left knee, & then step back out with right foot stompFrontPull arm quickly away to the left in a circular motion & then execute a hammer-fist strike w/ right hand.ExhaleArm & leg should do circular motion at the same time. Strike with the bottom of the fist
6Step forward with left footFrontLunge punch w/ left handExhaleStep & punch end at the same time
7Step turning left 90° pivoting on right footFrontDown block w/ left armInhaleLook first
8Step forward with right footFrontRising block w/ right armExhaleCover while stepping forward w/ a quick open hand rising block w/ left arm
9Step forward with left footFrontRising block W/ left armInhaleOpen right hand at beginning of step
10Step forward with right footFrontRising block w/ right armKW!Open left hand at beginning of step
11Step turning left 270° pivoting on right footFrontDown block w/ left armInhaleLook first
12Step forward with right footFrontLunge punch w/ right handExhaleStep & punch end at the same time
13Step turning right 180° pivoting on left footFrontDown block w/ right armInhaleLook first
14Step forward with left footFrontLunge punch w/ left handExhaleStep & punch end at the same time
15Step turning left 90° pivoting on right footFrontDown block w/ left armInhaleLook first
16Step forward with right footFrontLunge punch w/ right handExhaleStep & punch end at the same time
17Step forward with left footFrontLunge punch w/ left handInhale/ExhaleStep & punch end at the same time
18Step forward with right footFrontLunge punch w/ right handKIMStep & punch end at the same time
19Step turning left 270° pivoting on right footBackKnife hand block w/ left armInhaleLook first
20Step turning right 45° pivoting on left footBackKnife hand block w/ right armExhaleStep & strike end at the same time
21Step turning right 135° pivoting on left footBackKnife hand block w/ right armInhaleLook first
22Step turning left 45° pivoting on right footBackKnife hand block w/ left armExhaleStep & strike end at the same time
23Step pulling back 45° pivoting on right foot into natural stanceReadyArms back to ready positionInhale/ExhaleMaintain focus until movement is completely finished

Rhythm and Timing

1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23

StepMovement/StanceTechnique
1Ready position-
2Turn left 90°, and step forward left back stanceLeft upper level inside block. Simultaneous right upper level rising block. Arms form a rectangle with 90° angles.
3Remain in placeLeft upper sweeping block, simultaneous right bottom-fist strike (to elbow of attacking arm).
4Remain in placeMiddle level punch to left side with left fist.
5Turn right 180°, right back stance (leave feet in place, pivot on heels of both feet)Right upper level inside block. Simultaneous left upper level rising block. Arms form a rectangle with 90° angles.
6Remain in placeRight upper sweeping block, simultaneous left bottom-fist strike (to elbow of attacking arm).
7Remain in placeMiddle level punch to right side with right fist.
8Bring left foot directly under hips, pivot right 90°Bring left fist back into draw-hand by hip, bring right fist to rest on top of left fist. Simultaneously execute a upper level horizontal right back-fist strike with a right leg side snap kick
9Step down with right and pivot left 180°, left back stanceLeft middle knife-hand block.
10Step forward right back stanceRight middle knife-hand block.
11Step forward left back stanceLeft middle knife-hand block.
12Step forward right front stanceLeft middle pressing block, simultaneous right middle spear hand thrust, KIAI.
13Turn left 270°, pivoting on the right foot, right back stanceLeft middle knife-hand block.
14Step forward 45° to the right, right back stanceRight middle knife-hand block.
15Turn right 135°, pivoting on the left foot, right back stanceRight middle knife-hand block.
16Step forward 45° to the left, left back stanceLeft middle knife-hand block.
17Turn left 45°, pivoting on the right foot, left front stanceRight middle inside block.
18Left foot in placeRight middle back leg front snap-kick.
19Step down into right front stanceLeft middle reverse punch.
20Pull right foot back half wayLeft middle inside block.
21Right foot in placeLeft middle back leg front snap-kick.
22Step down into left front stanceRight middle reverse punch.
23Step forward right front stanceRight middle augmented forearm block.
24Turn left 270°, pivoting on the right foot, left front stanceLeft downward block.
25Step forward 45° to the right, right front stanceRight rising block.
26Turn right 135°, pivoting on the left foot, right front stanceRight downward block.
27Step forward 45° to the left, left front stanceLeft rising block KIAI.
28Pull left foot back into ready position, facing same direction as start-
StepMovement/StanceTechnique
1Ready position-
2Turn left 90°, and step forward left back stanceLeft middle inside block
3Bring right foot to left, informal-attention stanceLeft downward block, simultaneous right middle inside block
4Remain in placeRight downward block, simultaneous left middle inside block
5Turn right 180°, pivoting on left foot, right back stanceRight middle inside block
6Bring left foot to right, informal-attention stanceRight downward block, simultaneous left middle inside block
7Remain in placeLeft downward block, simultaneous right middle inside block
8Turn left 90°, pivoting on the right foot, left back stanceLeft middle augmented forearm block
9Step forward right front stanceLeft middle pressing block, simultaneous right middle spear-hand thrust
10Turn left 270°, pivoting on the right foot, horse riding stanceLeft middle bottom-fist strike (to the side)
11Turn left 90°, pivoting on the left foot, step forward right front stanceRight middle lunge punch, KIAI
12Bring left foot to the right, pivot left 180° on the right foot, informal-attention stance (slowly)Bring fists to hips, elbows to the sides, backs of fists face forward
13Remain in placeRight middle crescent-kick block
16Turn right 90°, pivoting on the right footLeft middle crescent-kick block
17Step forward with kicking foot, pivot right 90° into horse riding stanceBlock middle attack from side with left elbow
18Remain in placeLeft upper back-fist strike
19Turn left 90°, pivoting on left footRight middle crescent-kick block
20Step forward with kicking foot, pivot left 90° into horse riding stanceBlock middle attack from side with right elbow
21Remain in placeRight upper back-fist strike
22Remain in placeRight middle slow knife-hand block, cocking motion only (to the side)
23Turn right 90°, pivoting on the right foot, step forward left front stanceLeft middle lunge punch
24Bring right foot to left, then out to right side (horse riding stance-width), pivot left 180° on right foot, step out to left with left foot, left horse riding stanceLeft middle back elbow block, simultaneous right punch over left shoulder
25Slide both feet left, horse riding stanceRight middle back elbow block, simultaneous left punch over right shoulder, KIAI
26Pull right foot in into ready position, facing same direction as you started-
StepMovement/StanceTechnique
1Ready position-
2Turn left 90°, and step forward left back stanceLeft upper level inside knife-hand block Simultaneous right upper level knife-hand rising block. Arms form a rectangle with 90° angles.
3Turn right 180°, pivoting on both feet to right pack stanceRight upper level inside knife-hand block. Simultaneous left upper level knife-hand rising block. Arms form a rectangle with 90° angles.
4Turn left 90°, pivoting on the right foot, step forward left front stanceDownward x-block
5Step forward right back stanceRight middle augmented block
6Bring left foot to right kneeBring right fist back into draw-hand by hip, bring left fist to rest on top of right fist. Simultaneously execute a upper level horizontal left back-fist strike with a left leg side snap kick.
7Turn left 90°, pivoting on the right foot, step forward left front stanceRight front elbow strike into left palm
8Turn right 90°, pivoting on left foot, bring right foot to left kneeBring left fist back into draw-hand by hip, bring right fist to rest on top of left fist. Simultaneously execute a upper level horizontal right back-fist strike with a right leg side snap kick.
9Turn right 90°, pivoting on left foot, step forward right front stanceLeft front elbow strike into right palm
10Feet in placeLeft downward knife-hand block, simultaneously bring right arm up to right upper level knife-hand rising block
11Turn left 90°, pivoting on both feet, left front stanceLeft rising knife-hand block, simultaneous right upper knife-hand strike
12Left foot in placeRight middle front snap-kick
13Step forward, right cross stanceRight vertical back-fist strike (chest level),KIAI
14Turn left 225°, pivoting on right foot, step forward left back stance (slowly)Cross arms in front of upper chest, then middle reverse wedge block (closed fists).
15Left foot in placeRight middle front snap-kick
16Step forward right front stanceMiddle combination punch (right lunge punch, then left reverse punch)
17Turn right 90°, pivoting on left foot, right back stance (slowly)Cross arms in front of upper chest, then middle reverse wedge block (closed fists).
18Right foot in placeLeft middle front snap-kick
19Step forward left front stanceMiddle combination punch (left lunge punch, then right reverse punch)
20Turn left 45°, pivoting on right foot, left back stanceLeft middle augmented block
21Step forward, right back stanceRight middle augmented block
22Step forward, left back stanceLeft middle augmented block
23Shift weight forward, left modified front stance (no side distance)Reach forward with both hands to grasp sides of opponents head, then right rising knee strike, simultaneously bring closed fists down to sides of kicking knee, KIAI
24Turn 180° left, pivoting on left foot, step back into left back stanceLeft middle knife-hand block
25Step forward right back stanceRight middle knife-hand block
26Pull right foot back into ready position-
StepMovement/StanceTechnique
1Ready position-
2Turn left 90°, step out left back stanceLeft middle inside block
3Remain in placeRight middle reverse punch
4Turn right 90°, pivoting on left foot, draw right foot into left, informal attention stanceLeft middle hook punch slowly
5Turn right 90°, step forward right back stanceRight middle inside block
6Remain in placeLeft middle reverse punch
7Turn left 90°, pivoting on right foot, draw left foot into right, informal attention stanceRight middle hook punch slowly
8Step forward right back stanceRight middle augmented block
9Step forward left front stanceBring both fists to right hip, then downward x-block
10Remain in placeBring crossed fists to chest, then upper x-block (open hand)
11Remain in place, twist hips right 45°Wrists remain touching, rotate palms to face each other, then pull hands to right hip, wrists remain touching
12Remain in placeLeft middle hammer-fist strike
13Step forward right front stanceRight middle lunge punch, KIAI
14Turn left 270°, pivoting on the left foot, horse riding stanceRight downward block, to the right
15Remain in placeLeft middle vertical knife-hand block, to the left, slowly
16Turn left 90°, pivoting on left footRight middle crescent kick
17Turn left 90°, pivoting on left foot, horse riding stanceRight middle front elbow strike into left palm
18Bring left foot behind right, cross stanceRight middle augmented block, to the right
19Turn left 90°, straighten right leg, extend left leg forward about 1 foot, toes touching groundPunch straight up behind head with right fist, left fist remains in contact with right elbow
20Bring right leg rapidly to left, jump off left foot, draw knees high, turn left 90° in the air and land right low cross stanceDraw both fists to waist during jump, then downward x-block on landing
21Turn right 90°, pivoting on the left foot, step forward right augmented front stanceRight middle augmented block
22Turn left 180°, pivoting on both feet, left augmented front stanceRight downward palm-heel strike, simultaneously left upper sweeping block
23Feet remain in place, shift weight back, left back stanceLeft downward block, simultaneously right upper inside block behind head
24Turn right 90°, pivoting on the left foot, draw left foot to right, informal attention stanceArms remain in place
25Turn left 90°, pivoting on the left foot, step forward right augmented front stanceLeft downward palm-heel strike, simultaneously right upper sweeping block
26Feet remain in place, shift weight back, right back stanceRight downward block, simultaneous left upper inside block behind head
27Pull right foot back into ready position, facing same direction as start-
StepMovement/StanceTechnique
1Bring right foot to left, informal attention stanceCross open hands in front of groin, left palm to back of right hand
2Step left foot across in front of right, left cross stance-
3Step out to right, horse riding stanceRight middle vertical knife-hand block (to the right)
4Remain in place, twist torso right 90°Left middle front elbow strike into right palm (to the right)
5Remain in place, twist torso left 90°Bring both fists to right waist (left over right)
6Remain in placeLeft downward block (to the left)
7Remain in placeRight middle hook punch, bring left draw-hand to waist
8Cross right foot over in front of left, right cross stance-
9Step out to left, horse riding stanceRight middle inside block
10Remain in placeRight downward block, simultaneous left upper sweeping block (elbow back, closed fist and aiming forward)
11Remain in placeLeft upper close punch (bring right to right hook punch position and snap left elbow back to rest on top of right wrist)
12Right foot in placeLeft returning-wave-kick-block
13Replace left foot into horse riding stanceLeft middle augmented block (fist turned out) to the left
14Left foot in placeRight returning-wave-kick-block
15Replace right foot into horse riding stanceRight middle augmented block (fist turned out) to the right
16Remain in placeBring both fists to right waist (left over right)
17Remain in placeLeft middle block, simultaneous right hook punch, KIAI
18Remain in placeCross left under right, then extend left middle vertical knife-hand block (to the left), pull right hand to right waist
19Remain in place, twist torso left 90°Right middle front elbow strike into left palm (to the left)
20Remain in placeBring both fist to left waist (right over left)
21Remain in placeRight downward block (to the right)
22Remain in placeLeft middle hook punch, bring right draw-hand to waist
23Cross left foot over in front of right, left cross stance-
24Step out to right, horse riding stanceLeft middle inside block
25Remain in placeLeft downward block, simultaneous right upper sweeping block (elbow back, closed fist facing forward)
26Remain in placeRight upper close punch (bring left arm to left hook punch position and snap right elbow back to rest on top of left wrist)
27Left foot in placeRight returning-wave-kick-block
28Replace right foot into horse riding stance, twist torso to rightRight middle augmented block (to the right, fist turned out)
29Right foot in placeLeft returning-wave-kick-block
30Replace left foot into horse riding stance, twist torso to leftLeft middle augmented block (to the left, fist turned out)
31Remain in placeBring both fists to left waist (right over left)
32Remain in placeRight middle block (to the right), simultaneous left hook punch, KIAI
33Bring right foot into informal attention stanceBring both open hands in front of groin, palm of left against back of right

Philosophy

“The ultimate aim of karate lies not in victory or defeat, but in the perfection of the character of its participants”

– Gichin Funakoshi

Dojo Kun

Dojo Kun

It is traditional for every Dojo to have a set of principals that all students are expected to follow in their practice of karate and in their everyday lives. This Dojo Kun, or school code, is passed from instructor to instructor. There are several translation variations of the Shotokan Dojo Kun. In the ASKF the following is used:

Seek perfection of character!
Dojo Kun
Be Faithful!
Endeavor!
Respect others!
Refrain from violent behavior!

In Japanese, it is written as shown in this calligraphy. Japanese is read from right to left, and in this form up to down. The first line on the right says “Dojo Kun”, the rest are the five statements.
Click on the calligraphy to hear Dojo Kun in Japanese by Mr. Hiroyoshi Okazaki.

Master Funakoshi in the course of his 80 years of practicing karate devised this set of 20 precepts every karateka should learn in order to be successful in the practice of karate-do.

  1. Karate begins and ends with courtesy.
  2. There is no first attack in karate.
  3. Karate is an assistance to justice.
  4. Know yourself first. Then you can know others.
  5. Spirit before technique.
  6. You must release your mind
  7. Misfortune comes out of laziness.
  8. Karate is not just in the dojo.
  9. Karate is a lifelong training.
  10. Put Karate into everything you do.
  11. Karate, like hot water, will grow cool without constant heat.
  12. Do not think about winning. Think about not losing.
  13. Victory depends on your ability to tell vulnerable points from invulnerable ones.
  14. Move according to your opponent.
  15. Consider your opponent’s hands and legs as you would sharp swords.
  16. When you leave home, think that millions of opponents are waiting for you.
  17. Ready position is for beginners and natural position is for advanced students.
  18. Kata is one thing. Engaging in a real fight is another.
  19. Do not forget strength and weakness of power, expansion and contraction of the body, slowness and speed of techniques.
  20. Be thinking of a strategy at all times.

In his book, Karate-do, My Way of Life, Master Funakoshi closes with 5 rules he believes all students of karate must follow in the practice of karate-do (actually, he refers to 6 rules, but the 3rd rule is missing for some reason). Every student of karate is encouraged to discuss these rules with their teachers.

  1. “You must be deadly serious in training”.
  2. “Train with both heart and soul without worrying about theory”.
  3. “Avoid self-conceit and dogmatism”.
  4. “Try to see yourself as you truly are and try to adopt what is meritorious in the work of others”.
  5. “Abide by rules of ethics in your daily life, whether in public or private”.

Student Attire

Attire and Belt Tying

Traditional Karate Gi

Traditional karate attire is a white cotton uniform called a gi. The gi consists of loose drawstring pants and a loose-fitting double-breasted jacket. A long belt is tied around the waist. The color of the belt identifies the rank of the karateka.

A gi is not required to be worn until the student has passed their first rank exam. Beginning students can train in standard athletic clothing. The apparel should be loose-fitting. Male students may also choose to wear an athletic supporter. Female students should consider wearing a sports bra.

There are many ways to tie the belt you wear with your gi, most schools have a traditional way their students tie a belt. Here are the 8 steps to successfully tying your belt the ASKF way:

Step 1: Start by folding the belt in two, making sure the ends are even.
Step 2: Center the middle of the belt around your waist, and pass the ends behind your back.
Step 3: Cross the belt over in the back and bring the ends around to the front again.
Step 4: Pull the belt tight, bringing the left end over the top of the right end.
Step 5: Pass the left end of the belt under the other layers of the belt from the bottom, coming out the top as shown.
Step 6: Take the end you passed under to the top and make a loop as shown.
Step 7: Pass the hanging end through the loop as shown.
Step 8: Pull the knot tight and rotate it until it looks like the example above.

Ranks & Progression

All new students begin as a white belt, 10th kyu. There are two groups of rank within Shotokan karate; the ranks below black belt are the 10th through 1st kyu, or circles, the levels of black belt are 1st through 10th dan, or terrace.

Testing for rank advancement is conducted normally at least quarterly. There is a nominal fee for testing to cover the administrative costs. Any student may test, provided they are members in good standing in the ASKF. Students will be advised by their instructor if they are ready to test for the next rank; some instructors do not permit students to test unless it has been approved by their sensei.

Students testing for the next kyu rank must have at least 3 months of instruction before testing. At the lower ranks, it is normal for students to be able to test every quarter; however, after 6th kyu the amount of time required to perfect increasing difficult techniques increases. Many students ask how long it takes to become a black belt; obviously, the answer varies from student to student, but a dedicated student can earn a black belt rank in as little as 3 years.

Students are tested on several things:

  1. Kata (formal exercise of several techniques in a pattern)
  2. Kihon (Proper method for performing techniques)
  3. Kumite (Practice fighting with a partner)
  4. Knowledge of custom, courtesy, and language.

Students are observed by a panel of certified examiners who determine if the student meets the criteria for advancement. All of the certifier’s comments are recorded so the student can learn from the experience.

The following table shows the progression of rank with the corresponding belt color. Clicking on a colored rank will take you to the test criteria for that level. Please note that this test criteria is the recommended sequence of exercises; the examiner may choose different or additional techniques as part of the exam.

10th Kyu
8th Kyu
7th Kyu
6th Kyu
5th Kyu
4th Kyu
3rd Kyu
2nd Kyu
1st Kyu
1st to 10th

Dojo Etiquette

Dojo and Class Etiquette

The dojo (training studio) is any place where instruction in Karate-do is conducted. Whether this is a studio owned by the sensei (instructor), a school gym, or a basement it should always be treated with respect.

There are some basic courtesies that should be observed in the Dojo. When entering or leaving the Dojo, the karateka should bow facing into the Dojo. This shows respect to the instructor, your fellow students, and your school. It is also customary to bow when you are dismissed by the sensei. In Asian culture, the bow is simply a way of saluting someone you respect.

A proper bow is done by standing with your feet together and your hands resting palm down on the sides of your thighs. You then bend calmly at the waist until your fingers are just touching the tops of your knees, then straighten up again.

Class will normally start with the students lining up in order of rank; highest to lowest; left to right. The highest-ranking student, called the dai sempai, will bow to the instructor and then direct the class to kneel (saiza). After everyone is kneeling, the dai sempai will start a minute of meditation (mokuso). During this time, the students should clear their minds of all distracting thoughts so they may better focus on the training. Then everyone will bow to the front (shomen ne rei), followed by a bow to the instructor (shomen ne sensei). This kneeling bow is performed by placing your hands on the floor in front of you and then bending at the waist until your head is nearly touching the floor.

In large classes, you may also have several assistant instructors who are lined up at a 90° angle to the left of the class. When there is an instructor line, the dai sempai will also instruct the class to show respect to the instructors. The command otaga ne rei will be given, at which time, the students should turn 45° to face the instructor line and bow to them.

Class ends with a similar ritual; however, in place of meditation, the dai sempai leads the class through a recitation on the Dojo kun. Each Dojo has a set of statements that reflect the school philosophy. This philosophy should guide students not only in their practice of Karate but also in their daily life.
Your sensei on occasion may opt to do an informal ritual to start or end the class. In the informal ritual, the bows are performed standing, and meditation or recitation are omitted.

Terminology

Karate Terminology

English Japanese Pronunciation
Instructor Sensei Sen-Say
Karate Practitioner Karate-ka Kah-rah-tay-kah
The Way of Karate Karate-do Kah-rah-tay-doh
Tutor Sempai Sem-pie
Student Kohai Co-hi
Training Studio Dojo Doe-joe

English Japanese Pronunciation

One Ichi Each
Two Ni Nee
Three San Saan
Four Shi She
Five Go Go
Six Roku Roe-koo
Seven Shichi She-chee
Eight Hachi Ha-chee
Nine Ku Koo
Ten Ju Joo

English Japanese Pronunciation

Get Ready Yoi Yoy (like toy)
Begin Hajime Ha-gee-may
Starting Position Yame Yaw-may
Spirit Yell Kiai Kee-eye
Yes Hai Hi
Understood Osu Oss
Line Up Narande Na-ron-day
Highest Ranking Tutor Dai Sempai Die Sem-pie
Attention Kiotsuke Kee-oat-sue-kay
Bow to the front Shomen Ni Rei Show-men Ni-ray
Bow to the instructor Sensei Ni Rei Sen-say Ni-ray
Kneel Seiza Say-zah
Meditate Mokuso Mo-k-so

English Japanese Pronunciation

Formal Technique Kihon Key-hone
Formal Exercise Kata Kah-Tah
Practice Fighting Kumite Koo-ma-tay
General Techniques Waza Wah-zah
Performance Line Embusen Em-boo-sen
Formal Exercise vs. Attackers Bunkai Bun-ki
Attacker Uke Uoo-kay
Defender Tori Toe-ree

English Japanese Pronunciation

Horse Riding Stance Kiba Dachi Key-ba Dach
Back Stance Kokutsu Dachi Ko-koot-soo Dach
Cat Stance Neko Ashi Dachi Nay-ko Ah-she Dach
Front Stance Zenkutsu Dachi Zen-koot-soo Dach
Ready Stance, Toes Together Heisoku Dachi He-sew-koo Dach
Ready Stance, Toes Apart Musubi Dach Moo-sue-bee Dach
Natural Stance, Feet Shoulder Width Heiko Dachi Hey-ko Dach
Natural Stance, Toes Pointed Out Soto Hachiji Dachi Sew-Toe Ha-chee-gee Dach

English Japanese Pronunciation

Rising Block Age Uke Ah-gay Uoo-kay
Downward Block Gedan Barai Uke Gay-dawn Bah-rye Uoo-kay
Knife Hand Block Shuto Uke Shue-toe Uoo-kay
Two-Handed Block Morote Uke Moe-row-tay Uoo-kay
Outside Block Soto Ude Uke Sew-Toe Uoo-day Uoo-kay
Inside Block Uchi Ude Uke Uoo-chee Uoo-day Uoo-kay

English Japanese Pronunciation

Lunge Punch Oi Zuki Oy Zue-key
Reverse Punch Gyaku Zuki Kee-ah-koo Zue-key
Jab Punch Kizami Zuki Kee-za-mee Zue-key
Hook Punch Kagi Zuki Kah-kee Zue-key
“U” Punch Yama Zuki Yah-mah Zue-key
Double Punch Morote Zuki Moe-row-tay Zue-key
Rising Punch Age Zuki Ah-gay Zue-key
Spear Hand Nukite Zuki New-kee-tee Zue-key
Palm Punch Teisho Zuki Tee-show Zue-key
One Knuckle Punch Ippon Ken Zuki Eep-pone Ken Zue-key

English Japanese Pronunciation

Bottom Fist Strike Tettsui Uchi Tet-t’suey Uooch
Back Hand Strike Haishu Uchi Hi-shoe Uooch
Knife Hand Strike Shuto Uchi Shoe-toe Uooch
Ridge Hand Strike Haito Uchi Hi-toe Uooch
Palm Heel Strike Teisho Uchi Tee-show Uooch
Elbow Strike Empi Uchi Em-pee Uooch

English Japanese Pronunciation

Front Kick Mae Geri May Gary
Round Kick Mawashi Geri Ma-wa-shee Gary
Snap Kick Keage Kee-ah-gee
Crescent Kick Mikazuki Geri Mee-ka-zue-kee Gary
Side Kick Yoko Geri Yo-ko Gary
Back Kick Ushiro Geri Uoo-she-row Gary
Thrust Kick Kekomi Kay-ko-mee

English Japanese Pronunciation

Rising Age Ah-gay
Sweeping Barai Bah-rye
Middle Chudan Chew-dawn
Lower Gedan Gay-dawn
Reverse Gyaku Kee-ah-koo
High/Upper Jodan Joe-dawn
Right Migi Me-kee
Left Hidari He-da-ree
Sideway Yoko Yo-ko
Backward Ushiro Uoo-she-row

English Japanese Pronunciation

Foot Ashi Ah-she
Knee hiza Hee-za
Heel Kakato Kaw-kaw-toe
Ball of Foot Koshi Koe-she
Hand Te Tay
Side Edge of Heel Sokuto Sew-koo-toe ArmUdeUoo-day

Tournaments

Throughout the year, local, regional, and national tournaments are held. Most tournaments offer seminars on karate as well as the competitions. Tournaments are an excellent way to put the skills you learn to practical use. Karateka can participate in several different events. In all events, participants are grouped by age, gender, and skill in order to make the competition as fair as possible. This does not mean you won’t compete against someone older, stronger, or more experienced; in small events, there sometimes aren’t enough participants to break out into groups.

Beginner: White Belt, Yellow Belt, Orange Belt, Blue Belt; Intermediate: Green Belt, Purple Belt; Advanced: Brown Belt, Black Belt.

Division to be determined by the tournament Director by number of contestants and skill level (size is also considered in kumite). Gender may be mixed. Individual kata and kumite break down; skill levels Beginner (10-7 Kyu), Intermediate (6-4 Kyu), Advanced (3 kyu and up) age 7 and under, 8-10, 11-13, 14-17, 18-35, 35 and up.
Tournament officials reserve the right to split or combine divisions if there are too many or too few competitors in a division.

All participants must perform Japanese or Okinawan Kata. Contestants will be scored on their kata by a panel of 5 judges—the highest and lowest scores will not be added in unless a tie occurs, the lowest score will be added in and if still a tie, the highest scores will be added in and if still a tie then both contestants will perform second kata. In the advanced divisions, contestants will perform two kata with the scores for both kata to be added together to determine score.

This is an open division for all ages 5th Kyu and up. All participants must perform mandatory kata (Heien, Pinan, or Geisai) randomly selected by Chief Referee. Modified Repicharge will be used to determine the winner.

Divisions will be determined based on the number of participants. Participants must perform Japanese or Okinawan Kata. Modified Repicharge will be used in Team Kata.

The scorekeeper will announce scores, starting with the chief judge at the front and center of ring and proceeding clockwise around the ring. The high score and the low score will be dropped and the remaining three scores are totaled for the competitor's score. In case of a tie, the scorekeeper will add the low score back in. If still tied, the high score will be added. If still tied, the chief judge will ask the competitor to perform another kata.

Sparring between opponents. Karateka attempt to score points on their opponent by executing techniques with sun-dome, which means to stop the blow 1–3 centimeters from the point of contact. A half point is awarded for punches, strikes, or kicks that achieve sun-dome. A full point is awarded for combination techniques: a block followed by a successful attack or an attack that catches the opponent completely off-guard. Lower ranks participate in 3-point kumite called sanbon; the upper ranks do a 1-point kumite, called ippon.

Modified Repicharge will be used in Kumite with two-minute matches. Time will be running time which will only be stopped when directed by Chief Referee.

Brown and Black Belts will be Ippon (one point) Kumite. The bout is determined by scoring 1 Ippon or 2 Waza-ari (1/2 points). There will be four judges and a center referee, using flags.

Fourth Kyu and below will be Sanbon (3 point) Kumite. The bout is determined by scoring 3 Ippons or 6 Waza-ari or a combination of the two totaling Sanbon. This will have a referee, judge, and arbitrator (arbitrator is scorekeeper of the match and may be consulted for an opinion of the match.)

  1. Head.
  2. Face.
  3. Abdomen.
  4. Chest.
  5. Back.

Ippon is awarded for the following:
Good form, correct attitude, vigorous application, Zanshin, proper timing, and correct distance.
An Ippon may also be awarded for techniques deficient in one of the above criteria but which conform to the following;

  1. Jodan Kicks—kicks to the head.
  2. Successfully scoring at the precise moment the opponent attacks.
  3. Sweeping/deflecting an attack and scoring to the unguarded back of the opponent.
  4. Delivering a combination technique, the individual components of which each score on their own right.
  5. “Perfect technique” – superbly executed technique to legal target area delivered with kiai.

Waza-ari is awarded for a technique almost comparable to that needed to score an Ippon.
Ippon is decisive; a technique that could finish the fight and Waza-ari is a technique that could have hampered the opponent’s ability to fight.

The following is forbidden:

  1. Techniques to the throat.
  2. Excessive Contact.
  3. Attacks to the spine, groin, joints, or instep.
  4. Attacks to the face with open hand.
  5. Dangerous throws.
  6. Uncontrollable techniques ( i.e. spinning hook kick, ax kick, spinning back fist ).
  7. Repeat direct attacks to legs or arms.
  8. Wasting time.
  9. MUBOBI - display a lack of regard for personal safety.
  10. Feigning of injury in order to gain advantage.

Penalties/disqualifications may be given by chief judge in varying degrees depending on the seriousness of the offense and if repeated. This may be a warning, ½ point, full point, and or disqualification but does not necessarily start at lowest level, all at the discretion of the chief judge.

This relates to a situation where a contestant’s foot or part thereof moves outside the competition area, unless pushed out by an opponent. The following are the different levels of Jogai penalties (Sanban/Ippon):

First Jogai – warning/warning
Second Jogai – 1/2 point awarded to the opponent/second warning
Third Jogai – Full point awarded to opponent/Match given to opponent
Fourth Jogai – Match given to the opponent/Not applicable

No technique will be scored if it is delivered when the two contestants are outside the competition area. However, if one the competitors is outside the competition area and the opponent delivers as effective technique whilst still inside the competition area and before the referee calls “Yame” or “Stop”, the technique will be scored
Simultaneous techniques delivered by both contestants shall not score.

Term
Referee Signal
Explanation
Aka

Always the competitor to the head judge’s right-hand side whether it is in kumite or in mandatory kata. Red Shiro

Always the competitor to the head judge’s left-hand side whether it is in kumite or in mandatory kata. White Waza-Ari

Referee reaches up to his opposite (non-scoring) shoulder and extends his arm down towards the side that has scored. Half-Point Ippon

Referee reaches down to his opposite (non-scoring) hip and extends his arm up towards the side that has scored. Full-Point No Kachi

Same action as Full Point. Winner Jogai

Outside match area penalty. Referee uses two hand signals with this announcement. First, the referee announces Red or White. Then, he points (with his index finger) to the match boundary on the side of the offender and then points to the offender announcing the appropriate penalty if needed. He then awards any required points to the other competitor. The first time a competitor goes out of bounds, a warning is called. The second time, another warning is called, and the other person receives a Half Point. The third time, another warning is called, and the other person receives a Full Point. That would be the end of the match in Ippon Kumite. The fourth time, another warning is called, and the other competitor automatically wins the match. Out of Bounds Torimasen

Referee crosses arms over chest, then uncrosses and holds arms out from body with palms downward. Unacceptable scoring technique Hikiwake

Referee crosses arms over chest, then uncrosses and holds arms out from body with palms upward.